Axis & Allies '98
Axis & Allies '98
Axis & Allies is a 1998 turn-based strategy game closely based on the board game of the same name. Players take control of one five world powers at the start of 1942, grouped into the opposing factions of the Allies (USA, UK, and USSR) and the Axis (Germany and Japan). Victory conditions are set at the start of the game: Complete world domination, the capture of enemy capitals, or reaching a set level of economic power. The game is turn-based, with the USSR acting first, and the USA acting last. Each country's turn of the game is broken into several phases. First is the research phase, where IPCs (a representation of industrial power) can be gambled in an attempt to develop advanced technology, such as jet engines or rockets. The remaining IPCs are then used to buy troops in the purchase phase. Troops are then moved in the combat move phase, and battles resolved in the combat phase. Non-combative moves are then performed in the non-combat move phase, and the turns ends.

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