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Nice Idea
Each player starts with default 1000 points. That means he has 0 at the ladder.
For example at Dark Crusade noobs stopped to be connected if i got 1200 (200 taken points by successful playing - for win ill take 24 points, but "winnig points" will be smaller that when i will have 1300-1400(300-400) ill receive 1 point for a win). That means if ill take more (1200+) newbs with 1000(0) shouldnot be connected to me. Than more points i have -> than MORE skilled opponents ill met. That is most important at dow's automatch system.
At soulstorm it was broken and auto lost it's interest.
PS: excuse me for mine primitive english - it isn't mine native, but i tried to describe a problem as i could.
Can someone elaborate on what's missing the in current game?
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here's the explanation (with algorithm too) of how automatch should work. btw there's some more expert people than me that can answer to everything you might ask