Community Forums > Voobly Support and Game Complaints Support > Client and Website related Problems and Questions > fast proxy
[1]
1 2 arasından ilk 2 - 0 görüntüleniyor
1 Kullanıcı(lar) Bu sayfaya bakıyor (30 dakika içinde)
0 üye, 1 ziyaretçi
0 üye, 1 ziyaretçi
What's popular right now:
Word Association (75 users)
CBA PathBlood 1.8.0 (27 users)
1.6 reward campaing (26 users)
New CS EVENT (25 users)
Photos of Voobly Players (23 users)
New Voobly Client 2.7 (19 users)
Most legendary aoe player (17 users)
Most active threads in past week:
Torneo 1v1 HUMAITA / HUMAITA 1... (34 posts)
🌟 Let's Restart Custom Scenar... (14 posts)
Error al lanzar la partida (4 posts)
AOM Error "Unsupported Grap... (3 posts)
game just closed (2 posts)
no record games anymore in voobl... (2 posts)
how can i download the game? (2 posts)
+
+
+
+
+
+
| | direct | user proxy | fast proxy | slow proxy |
+
+
+
+
+
+
| Default Gateway | No | No | No | No |
+
+
+
+
+
+
| State | Initializing | Dead | Healthy | Healthy |
+
+
+
+
+
+
| Data Sent | 3 KiB | 0 B | 64 B | 252 B |
+
+
+
+
+
+
| Data Recv | 0 B | 0 B | 64 B | 252 B |
+
+
+
+
+
+
| Packet Loss | 0% | n/a | n/a | n/a |
+
+
+
+
+
+
| % TCP | 0% | n/a | n/a | n/a |
+
+
+
+
+
+
| Retries | 0 | n/a | n/a | n/a |
+
+
+
+
+
+
| Redundant | 0 | n/a | n/a | n/a |
+
+
+
+
+
+
| Seq In | 1 | 1 | 1 | 1 |
+
+
+
+
+
+
| Seq Out | 1 | 1 | 1 | 1 |
+
+
+
+
+
+
| Pending Packets | 0 | 0 | 0 | 0 |
+
+
+
+
+
+
| Reorder Buffer | 0 | 0 | 0 | 0 |
+
+
+
+
+
+
| # Reconnects | 0 | 0 | 0 | 0 |
+
+
+
+
+
+
| RTT (Last) | 100ms | n/a | n/a | n/a |
+
+
+
+
+
+
| RTT (Avg) | 100ms | n/a | n/a | n/a |
+
+
+
+
+
+
| Max Retry | 0ms | n/a | n/a | n/a |
+
+
+
+
+
+
| Last Peer Check (Sent) | 53338 | 53338 | 53338 | 53338 |
+
+
+
+
+
+
| Last Peer Check (Recv) | 53338 | 53338 | 53338 | 53338 |
+
+
+
+
+
+
| Max Retry | 0ms | n/a | n/a | n/a |
+
+
+
+
+
+
| Packets TX/sec (Last) | 30 | n/a | n/a | n/a |
+
+
+
+
+
+
| Packets TX/sec (Avg) | 30 | n/a | n/a | n/a |
+
+
+
+
+
+
| Packets TX/sec (Bytes) | 0 B/sec | n/a | n/a | n/a |
+
+
+
+
+
+
| Port (Remote: Used) | 0 | n/a | n/a | n/a |
+
+
+
+
+
+
| Port (Remote: LAN) | 16000 | n/a | n/a | n/a |
+
+
+
+
+
+
| Port (Remote: WAN) | 2767 | n/a | n/a | n/a |
+
+
+
+
+
+
| Port (Local: Used) | 0 | n/a | n/a | n/a |
+
+
+
+
+
+
| Port (Local: LAN) | 16000 | n/a | n/a | n/a |
+
+
+
+
+
+
| Port (Local: WAN) | 2485 | n/a | n/a | n/a |
+
+
+
+
+
+
[16:48:42] [User: 44Quantum] Local User: Solitaire, Remote User: 44Quantum
[16:48:42] [User: 44Quantum] [Tunnel: direct] State changed to DCC_INIT
[16:48:42] [User: 44Quantum] Received remote candidate port list, LAN Port = 16000, WAN Port = 2767, User Proxy = :0
[16:48:42] [User: 44Quantum] [Tunnel: user proxy] No user proxy specified
[16:48:43] [User: 44Quantum] Sending local candidate port list, LAN Port = 16000, WAN Port = 2485, User Proxy = :0
[16:48:44] [User: 44Quantum] [Tunnel: fast proxy] Received PH_TYPE_TUNNEL_TEST
[16:48:44] [User: 44Quantum] Peer ack'ed local candidate port list
[16:48:44] [User: 44Quantum] [Tunnel: direct] State changed to DCC_TUNNEL_TEST
[16:48:45] [User: 44Quantum] [Tunnel: fast proxy] Received PH_TYPE_TUNNEL_TEST_ACK
[16:48:45] [User: 44Quantum] [Tunnel: fast proxy] Proxy -> FPS_ALIVE
from the top of a lobby, options, do the game and network diagnostics and show here.
have you forwarded any port, does your pc firewall allow voobly/game?
do you have the cd's or a steam version?