Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Mod Design > Hotkeys for technologies? Why not!
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0 üye, 7 ziyaretçi
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But thats it.
And for the stealing of Idea etc... well, i think many other games like DOTA 2 have hokeys for everything. So its orignal to nobody.
You are doing fine improovments to the game gallas. thanks you.
once u go to building just click it
new generation is asking for more spoonfeeding
aok came without autoworking vills after resource buildings
I ran into some problems, but found a way to make it works (I need a bit more time for the final result).
Till the progress is going I won't close the poll.
Thanks for everyone's cheering
+1
My suggestion would be to make it as the hotkeys for stable or archery.
First row asdf, with forging and the follow-up upgrades as a, double-bit axe also a and so on.
Second row, (archer upgrades and hussar, cavalier) as y(z)xcv (althoug i sadly have x as idöl villager^^)
Alternatively Instead of yxcv you could use qwer.
My suggestion would be to make it as the hotkeys for stable or archery.
First row asdf, with forging and the follow-up upgrades as a, double-bit axe also a and so on.
Second row, (archer upgrades and hussar, cavalier) as y(z)xcv (althoug i sadly have x as idöl villager^^)
Alternatively Instead of yxcv you could use qwer.
I can only use default unit hotkeys as base keys without editing your settings (and I don't want to).
When I'm done I will give full list.
I voted yes, but please make some way of customizing the hotkeys